Tuesday, September 18, 2007

A Word on the Eye in the Vortex and the Zodiacal sign of Cancer

Eye in the Vortex:
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Astrological Symbol of Cancer:
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The Eye in the vortex and the astrological sign of Cancer are also very closely related. The near joining commas of the sign of Cancer are centered upon an invisible center of gravity as shown in the illustration below:
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This is the gravity of creation. It is interesting that when I named this filed I saw that the acronym for "center of gravity" is COG, This Holy Density that the dualities spin around is indeed the Great Cog of the Highest Wheel. It is this speck of dense gravity which a galaxy revolves around, or that causes a rose to bud. It is not the dualities but the source and at the same time the culmination of them; the New Moon and the Full Moon; the very energy of Creation. Cancer is one of the four Cardinal signs; it is a powerful creator of energy. For good reason is Cancer considered the Maternal sign. It is the sign of Mother Nature.

The sign of Cancer is also different from the Eye in the Vortex. The symbol is missing the eye, and only the dualities are portrayed, the Cog is invisble but implied by the apparent rotation of the commas. It is because of the absense of this Center of Gravity that makes Cancer a lunar and receptive symbol - the Moon produces no light of Her own, but is like a chalice to be filled with or drained of Light thus the waxing and waning of the Moon is apparent, and in this way the dualities are in constant flux, now the Light Principle Dominant (Full Moon), then the Dark (New Moon). The Eye in the Vortex is representative of the combination of the powers of the luminaries, that is the power of the luminaries the two most obvious celestial representatives of the duality in motion - the symbol of the Eye in the Vortex is the symbol of the Invisible center of Gravity the commas in the Cancer symbol revolve around. It can be thought to be the same as both the Full Moon and the New Moon, but really it is the Sun and Moon and both their conjunction and opposition at the same time.

Wednesday, September 12, 2007

The Questions of Toad

1. Toad Once asked Mario: "Mario, is Birdo the Godhead?" Mario replied: "No, but I can understand why you would believe this: He spits the Universal Egg from his mouth and merges the dualities of male and female like the androgynous first Perfect Emanation".

2. Toad Again asked Mario: "How does he spit the Egg from his mouth?" Mario said: "Even though Birdo follows the wrong path of Wart the Eggs are generated from his mouth by virtue of his following the Dharma of the merging of male and female, which is the correct thing for him to do".

3. "Mario", Toad asked "I have noticed that in the sub-space anyone of us can occupy the same space as a life mushroom that resides there, why is this?" Mario replied: "Toad, you should not think so much about this, the Programmers simply made the Game this way".

4. Toad then asked "Mario, what would you liken enlightened consciousness to?" Mario answered "Attaining enlightenment can be likened to my battle with Bowser at the end of my third Super journey. Even though Bowser may jump directly on me, only when I am small am I unharmed. All one has to do is direct Bowser, that Uorobourus lizard symbolic of Karmic attachment into the abyss it creates on its own accord while being careful not to fall in yourself".

The Apocalypse of the Mega Man

1. Rock is indeed the Megaman; the first Adam - the Perfect Man in that he can acquire all the Robot Skills. The Robot skills can be likened to the countless "Me's" in Sumerian "mythology" (skills ranging from farming, weaving, to statecraft, to artistry, and even prostitution) which Inanna took from Enki's temple, the House of Many Waters: the E-Anna.

2. Before Rock the Doctor Light created the Protoman, who like the creation built by the 365 Nephilim in the Apocryphon of John was an imperfect being; hence he is the Proto Man.

3. As he is like the Archetypes of the Perfect Man before him: Ninurta-Nabu, Osiris and the Christ the Mega Man was built with the same purpose in mind: to stop the Desires of Doctor Wiley, That old Satan. The evil of Wiley was overwhelming, thus, like the Demiurge of this World that created the 8 spheres of the 2 luminaries, 5 planets and fixed stars, Doctor Wiley created Eight of his own robots to counter the creation of Light.

4. Mega Man, because of your strong sense of Justice you volunteered to die countless times in the 62 Robot Stages which can be likened to our own reality; that world without end. Programmed with immeasurable goodness you were by the Doctor of the Light. Aum.

5. Rock, mineral of my fathers, the world was saved in 200X when you volunteered to become a Fighting-Robot, like the Adam, Moses, Ninurta, Osiris and Christ before you, you have slain the dragon and persist in conquoring death infinite times.

6. The Mega Man's mission is not only to physically defeat Wiley, but also to defeat the evil desires of the Wiley as the Buddha combats the evil desires of the Mind.

7. Here is Wisdom: Each of the Eight Robots controls his own world assigned to him by the Wiley Doctor, each of them is a kin to the 7+1 planets.

8. If Christ used his mouth to assault the Legions of demons with the Logos then Megaman uses his arm canon to distribute the plasma-pleroma returning all malfunctioning robots to normal functionings.

9. Yea, and then I beheld the Apocalypse of the Mega Man. Verily, all who have thumbs for playing, play now, for the year is late, and the year of our tale is 1 score hundred and X.

10. "Megaman, our victory in Megaman 2 was more transitory than we imagined, Dr. Wiley's ability to resurrect the ghosts of 2 in Megaman 3 shows this", said Dr. Light.

11. "Megaman, our win in your third war against Wiley was more damaging to him than the 2nd, this is evident because when he reappeared the fourth time he could not even play as himself but needed to find the surrogate of Cossask, just as the Devil, banished from the perception of the three dimensions works behind the scenes in the 4th". Aum.

12. "Doctor Wiley is indeed greatly weakened in the Megaman's fourth journey, but because of this he is on what Sun Tzu terms "Deadly Ground", meaning he is fighting for his very existence. He will war you even more ferociously the weaker he becomes, Megaman. You have come so far as you are entering the 5th Game. Do not let your guard down. Remember you are the Rock of Light.

13. In 20xx the ultimate outrage came when the Protoman on behalf of Wiley kidnapped Dr. Light; it was as if the devil and his angels had seized the throne of Heaven. Sophia-Roll could not subside her tears for much more than 1 8th of an hour.

14. Dying countless times many Games are never completed: Megaman the journey of your apocalypse is long, and the Robot Worlds are 62. Rush is your faithful Dog Star Sirius, always waiting to welcome you home or assist you on your way. With an ally like this how can the Rock of Light fail?

15. The wraith of God can be likened to the Earth Shaking Stomp of the Guts Man, so also it is with transits of Saturn.

16. Yea, though the apocalypse is always won Wiley always seems to hide away some robots when he is imprisoned. This is why we must always keep warning ourselves of Wily's immanent escape - just as the Enlightened Buddha consistantly guards himself against the encrouches of the small mind using Mind and Body.

Tuesday, June 12, 2007

The Reconcilliation of the 64 Megaman Robots with the 7 Planets and the Galactic Center or the Sphere of the Fixed Stars

Each robot to appear in Megaman 1 through 8 is congruent to one of the original 7 planets or the sphere of the fixed stars which are actually not fixed but revolve around a black hole in the center of the galaxy located on the zodiac at approximately 26"50' Sagittarius. There are actually 1 + 64 robots, but seeing as though Protoman's "Robot Number" (shown in the credits of Megaman 1) is 0, he is absent from the list of 8 x 8.

According to the official Megaman storyline Protoman was the first robot created in an effort between Dr. Light and his then assistant Dr. Wily. Protoman's official robot number as assigned by Capcom is 0. Thus he sits apart and above the 'bots built after him, at sometimes attacking Rock (Megaman)as an inferior obsolete rival, and now aiding him as an older wiser brother who has gone first. Protoman can be likened to the 9th sphere, the sphere beyond the fixed stars, symbolic of the All and First Thought Emanation in Gnostic spiritualism.

Also note, that Megaman's original name is "Rock" and he had a sister named "Roll". Rock and Roll. Their robot numbers are 1 and 2 respectively. I will also be posting a version of this list with a annotated commentary dealing with why the robots were assigned these planets and one or two alternative line-ups for a couple of the games.

00. The Proto man

Megaman 1:

01. The Mega man (Rock): Sun
02. Roll: Venus
03. Cut man: Mercury
04. Guts man: Saturn
05. Ice man: Moon
06. Bomb man: Mars
07. Fire man: Jupiter
08. Elec man: Fixed Stars

Megaman 2:

09. Metal man: Mars
10. Air man: Jupiter
11. Bubble man: Moon
12. Quick man: Mercury
13. Crash man: Saturn
14. Flash man: Fixed Stars
15. Heat man: Sun
16. Wood man: Venus

Megaman 3:

17. Needle man: Mars
18. Magnet man: Moon
19. Gemini man: Mercury
20. Hard man: Saturn
21. Top man: Fixed Stars
22. Snake man: Venus
23. Spark man: Sun
24. Shadow man: Jupiter

Megaman 4:

25. Bright man: Sun
26. Pharaoh man: Venus
27. Drill man: Mars
28. Ring man: Saturn
29. Toad man: Moon
30. Dust man: Fixed Stars
31. Dive man: Jupiter
32. Skull man: Mercury

Megaman 5:

33. Gravity man: Fixed Stars
34. Wave man: Moon
35. Stone man: Jupiter
36. Gyro man: Mercury
37. Star man: Sun
38. Charge man: Saturn
39. Napalm man: Mars
40. Crystal man: Venus

Megaman 6:

41. Blizzard man: Moon
42. Centaur man: Jupiter
43. Flame man: Sun
44. Knight man: Mars
45. Plant man: Venus
46. Tomahawk man: Saturn
47. Wind man: Mercury
48. Yamato man: Fixed Stars

Megaman 7:

49. Freeze man: Moon
50. Junk man: Fixed Stars
51. Burst man: Saturn
52. Cloud man: Jupiter
53. Spring man: Venus
54. Slash man: Sun
55. Shade man: Mars
56: Turbo man: Mercury

Megaman 8:

57. Tengu man: Sun
58. Astro man: Fixed Stars
59. Sword man: Venus
60. Clown man: Jupiter
61. Search man: Mercury
62. Frost man: Saturn
63. Grenade man: Mars
64. Aqua man: Moon

copyright: 2007, JCF.

Wednesday, June 6, 2007

Super Mario Bros. Sutra 1

1. The Kingdom of God can be likened to Mario, Luiji, Toad, or the Princess stepping into the Sub-con. It is here but not here, real but unreal.

2. Yea, the material world can be likened to a turtleshell caught bouncing between two pipes at either extreme for eternity.

3. The Raccoon ears are for hearing.

4. Better still, enlightenment can be likened to a turtleshell caught at the bottom of a small waterhole, bouncing now left, now right in an infinite loop. Above it all sits the fire-flower, undisturbed like the Buddha.

5. Look around you, the Tao is watching.

6. Yea, glory to the ineffable, who makes two not two, uniter of dualities, merger of left and right, above and below, male and female.

7. Mario, look around you, the player is watching.

8. The world is an airship controlled by a Koopa-Kid, can you avoid its bullets?

9. If the Sun becomes angry and attacks you, just hit it with a turtleshell like you would any other adversary.

10. Mario, your life is but a dream as you found in Mario 2.

11. Mario, you should know the Japanese do not even consider your second adventure as truly a Mario game. O the endless Dharma worlds!

12. The Japanese Mario 2 looks very much like the first Super Mario Bros.

13. Humanity is a Shyguy. What is behind your mask Shyguy?

14. Buddha consciousness can be likened to Mario's first arrival in World 4 - Bigland. The same old objects are seen from a new view that is actually old.

15. Finding the White Toadhouse is a power of your mind, as one needs to collect a fixed number of gold coins for its appearance.

16. Toad said to Mario: "Mario, what is a plumber?" Mario replied to Toad "One who fears not entering a pipe-zone knowing the Mushroom Kingdom is close at hand".

17. Once when Mario was travelling through World 7, Pipe-maze, he said "Oh, Daisy, to be stuck inside of the Mushroomland with the Brooklyn blues again".

18. The conspicuous absense of question mark blocks in Mario 2 should be plain enough evidence for anyone that it is actually not a real Mario game.

19. The fact that Mario 2 was originally not actually a Mario game makes it one of the more interesting Mario games. O glory to the hundred thousand Dharma worlds.

20. Toad, what burning hot coal is yours that even you feel the need to smite Wart with that brazenly steamed Turnip?

21. The Princess asked Mario: "Have you ever left the Sub-con with a dream coin stuck to your head Mario? I have".

22. Like Inanna-Ishtar's ascent from the Netherworld in which she recovers a garment robbed of her at each of the 7 celestial abodes in every world Mario recovers a magic wand that was stolen from the Princess's vassels and recieves an enchanted imperial letter bejeweled with a useful item.

23. Like Gilgamesh Mario descends to the bottom of the sea in part one of level 3 to retrieve the seed of power; yea the fire flower. Verily, now he can shoot fire even under water.

24. Star, Star, Star, 3-2, the way is easy to follow. Avoid boss bass, you he will never swallow.

25. Christ-consciousness is like utilizing the goomba-pipe on 1-2. Even 99 lives in one level is possible here.

26. Entrance into the outer-realm can be likened to Raccoon Mario reaching the greatest heights only to find a ceiling of bricks. In some spots they are breakable. In some spots they are unbreakable. Find the rooms above the breakable bricks for therein are hidden 1-ups, Tanookis, and Hammer-brother suits.

27. Mario's recovery of the Princess is a parable for the redemption of the soul. Mario passes through 7 Worlds controlled by 7 Koopa-Kids, and finally penetrates the 8th realm, the sphere of Bowser, the Mind at the end of Mario 3, and the Tyrant tyrannizing the Mushroomland. Recovering the Princess Mario restores Indra's net changing the Mushroomland back into the Mushroom Kingdom.

28. The Princess laughed and said to Mario lovingly: "Mario, no matter how many times you collect the 28 P-wings you are still just a plumber in Mushroom Land".

copyright 2007, JCF